Friday, August 28, 2009
Old Republic's Multiplayer Dialogue system
Finally! A multiplayer interactive dialogue system!
For a few years now, I've always thought the next logical step in the interactive dialogue system found in many RPG games was the introduction of multiplayer input. After all, singleplayer systems already allow your party companions to interject with whatever they feel like.
Throwing in multiplayer just seemed like the "duh" thing to do.
I wonder if I could've copyrighted this idea somehow?
Anyway, this game's art style seems fairly terrible to me. I just don't like it. It feels out of place with the mood of the game, too. But, it's good to see that there's a cover system in the game at least (it's featured in another IGN video if you're interested).